RandomMeshThings (RMT)

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IF IT DOES NOT WORK PLEASE CONTACT ME.

RMT is a simple 3d-mesh fileformat that I've been working on. From this page you can find the specification + 3dsmax exporter and importer for it.
RMT is free to use if you tell me what you're using it for. =)
RMT fileformat specification
RMT Maxscript exporter v.1.0
Box-mesh files with varied bitdepths/indexbuffer-types (.zip)
RMT Maxscript importer v.0.7 alpha
Updates from the period of time that this page has been public:
14.11.2006 - The smoothing group + normals-bug should be now fixed.
To be tested still. Simple sample files added available.
02.11.2006 - Bug in exporting data as floats - found and fixed. There's also something strange with the normals which I'll look at later on. (Don't export stuff from max without having smoothing groups in faces. I know already why it bugs but have no time for fixing yet.)
31.10.2006 - Exporter reached version 1.0 but as I haven't had enough time vertex colors and triangle strips are not fully tested.
Looking forward to get an example c or c++ loader code snippet from some real programmer to distribute for free usage in here.
09.10.2006 - strings changed to form stringlength+string with no endchar. + vertexcount changed to INT32 and indexbuffer accuracy depends on vertexcount