Oct 27 2009

SPEL 1.11 – Blast from the past

Oh. I found something “slightly old” on my FTP-drive. I created it in the 90’s when I had the first programming-course in school where we learned to use Pascal using Borlands Turbopascal and some libraries that had been translated in to finnish… Although I didn’t really use the finnish drawing-library for this as this is in textmode. =D I was heavily influenced by Mine Bombers at the time and so I created a multiplayer game to be played on the same keyboard. It didn’t end up to be as sophisticated as.. umm.. It is not sophisticated at all… lets face it. But try it anyway. It’s fun in the same kind of way as watching those ninja-movies from the start of 80’s…

Actually the only reason it has survived was that I submitted it to MBnet BBS back in the days and later found it from there again. (BBS went down under though but: MBnet is alive) This time I found it scrolling through my old ftp-directories.

SPEL

Download ZIP: SPEL111

This is from DOS-times so there is no installer. PELI111.EXE should run the game.

I removed the readme.txt that was included as it was utterly foul English and contained my teenage-times snailmail etc. =D But I saved some of the things for you (Sorry I don’t know what is the equivalent for those å and ä-signs on other keyboards, apparently I wasn’t thinking anyone outside Finland would ever see it) :

Controls:
‘esc’ = quit

player1:
7 8 9
\ | /
4- o -6
/ | \
1 2 3

pick up: å
shoot: ä

player2:
w e r
\ | /
s- o -f
/ | \
x c v

pick up: a
shoot: z

(player shoots in that direction where you have last time moved)
(and you can hit opponent by running against him/her)

There’s supposedly three ‘C‘-signs in the level. Visiting the three will give you +1 power.

T‘-signs are places you can buy things. Although stuff appear in to them in a randomized matter after a while.

H‘-signs restore your health but drains your collected money in a 1/1 ratio.

NOTE: The most awkward thing in this multiplayer game is that the game-cycle runs on keypress. And for the sake of not overriding your friends keypresses, you need to press them repeatedly for moving. Also there’s %, ~ and X that slows down movement and some dark areas that can be seen only next to it.

The levels and weapons etc. are text-files that can be edited. You’re free to spawn an Internet-community around creating content for this! =D


Apr 14 2009

Checklist for rendering “ghost bugs”

This is quite extensive listing but I suppose the guy knows what he’s talking about. ;)
I like the last point the most.

dmalcolm.livejournal.com